All 8 Mycelarium Mushrooms

Mycelarium (the 2026 incremental game by PLAN KAPKAN) has eight mushrooms you build. Their names below are copied from the store’s upgrade-tree screenshot. Prices and per-minute output are not on that image.

FactValueStatus
Count8, matching hotkeys 1–82 sources
ExperienceUpgrade-point source; no numeric rate confirmed1 community source
Price curveEach new species costs more than the last1 source

8 entries

Predator Mushroomfood productionfoodDigestion Speed, Predator Yieldinside the defended zone, not at the frontierSmall Factory (20 built); Industrial revolution (100 built)Names: 1 official source; role/placement: 1 community source
Water Mushroomwater productionwaterWater Yield, Drop Ratenear high-growth nodes, inside the defended zone; can be built on tree trunksThirsty Shroom (produce 1,000 water)Names: 1 official source; role/placement: 1 community source
Stinky Mushroompassive area denialdefence auraStench Widthcentred between the assets it protectsnone directlyNames: 1 official source; role/placement: 1 community source
Repeller Mushroomactive animal scaredefence triggerAuto Regen, Regen Costouter edge, facing the animals' approachFight back (1 use); Hold your ground (20 uses)Names: 1 official source; role/placement: 1 community source
Digger Mushroomtunnellingroute through stoneDigger Lengthat a stone or hard-soil barrierThe soil is mine (fully upgraded)Names: 1 official source; role/placement: 1 community source
Consumptor Mushroomtree harvestinglarge food payoutConsumptor Speed, Consumptor Yieldadjacent to a mature treeLike French Fries (consume 15 full-scale trees)Names: 1 official source; role/placement: 1 community source
Spore Mushroomlong-range expansiondistant growth pointSpore Count, Spore Quality, Spore Lightnessanywhere with a clear target; the cost is in the shotFly my darlings! (20 shots); Hedgehog Bus (shoot from a hedgehog's back)Names: 1 official source; role/placement: 1 community source
Experience Mushroomupgrade-point generationupgrade points; interval not published in retained numeric evidencecommunity placement advice: inside the defended zonenone directlyNames: 1 official source; role/placement: 1 community source

What each one is for

Predator makes food from flies and wants to sit inside a defended patch. Water makes water and can sit on a trunk. Stinky is the smell field that pushes animals off. Repeller is the active scare, with a cooldown, aimed at the path they walk. Digger cuts stone. Consumptor eats a whole tree. Spore throws a new growth point. Experience has no child node on the tree; mycelariums.wiki describes it as a point generator. Its exact production interval is left blank.

Crows steal mushrooms that sit outside the smell field. The achievement Red Alert counts ten scares of crows and squirrels. Fight back and Hold your ground count Repeller uses. The table’s achievement column is those links, not a tier list. There is no public cap on how many of one species you can place; “no visible limit” is a single community sentence.

Upgrade tree with all eight mushroom names
Official screenshot that fixes the spellings on this page. Copyright PLAN KAPKAN.
Built mushrooms on the surface colony
Official screenshot of placed mushrooms. Copyright PLAN KAPKAN.

Questions people ask

Which mushroom makes food?

Predator, from flies. Leaves and trees are the other food paths, and they are not this mushroom.

What are keys 1 through 8?

Update 1.02 binds the eight mushrooms to those keys. The key is a selector, not an auto-build.

Related pages

Branches · Food · Animals · Upgrade order

Sources

Checked 2026-11-07.