Mycelarium Mutations

Mycelarium (the 2026 incremental game by PLAN KAPKAN) hangs 13 branches under seven of the eight mushrooms. Experience has none. A branch applies to every mushroom of that species. The effect line in the table is one community source.

FactValueStatus
Branches131 source
Parent ruleBuy the mushroom node first1 source
Exact valuesNot on the screenshotleft blank

13 entries

Digestion SpeedPredator Mushroomshortens the Predator's food-production cyclemidName: 1 official source; effect: 1 community source
Predator YieldPredator Mushroomincreases food output per PredatormidName: 1 official source; effect: 1 community source
Water YieldWater Mushroomincreases the water produced per cyclemidName: 1 official source; effect: 1 community source
Drop RateWater Mushroomincreases how often the Water Mushroom producesmidName: 1 official source; effect: 1 community source
Stench WidthStinky Mushroomincreases the Stinky's area-denial radiusmidName: 1 official source; effect: 1 community source
Auto RegenRepeller Mushroomkeeps the Repeller firing without manual re-triggeringmidName: 1 official source; effect: 1 community source
Regen CostRepeller Mushroomlowers the Repeller's regeneration costmidName: 1 official source; effect: 1 community source
Digger LengthDigger Mushroomcommunity guide links this branch to tunnelling; exact added length is not publishedlateName: 1 official source; effect: 1 community source
Consumptor SpeedConsumptor Mushroomshortens the tree-consumption cyclelateName: 1 official source; effect: 1 community source
Consumptor YieldConsumptor Mushroomincreases the food payout per treelateName: 1 official source; effect: 1 community source
Spore CountSpore Mushroomincreases the number of spores per launchlateName: 1 official source; effect: 1 community source
Spore QualitySpore Mushroomimproves the growth point created by a sporelateName: 1 official source; effect: 1 community source
Spore LightnessSpore Mushroomincreases spore travel distance (community wording)lateName: 1 official source; effect: 1 community source

Grouped by the mushroom they hang from

Predator has Digestion Speed and Predator Yield. Water has Water Yield and Drop Rate. Stinky has Stench Width. Repeller has Auto Regen and Regen Cost. Digger has Digger Length. Consumptor has Consumptor Speed and Consumptor Yield. Spore has Spore Count, Spore Quality, and Spore Lightness. That is the whole thirteen, read off the store image. mycelariums.wiki is the only page that writes a sentence for what each one changes, and those sentences have no numbers I can check against a tooltip.

I am not promoting a branch you have not built the parent for. Auto Regen is the one that matters once animals are the problem, because it removes the click from Repeller. Stench Width is the one that matters once a crowd of Stinky circles is what the performance page blames for hitching. Both of those judgments are about when a branch becomes relevant, not about a hidden percent.

Mutation branches drawn under each mushroom
Official upgrade-tree screenshot. Copyright PLAN KAPKAN.

Questions people ask

Do mutations affect one mushroom or all of them?

The community guide says the branch hits every mushroom of that type. No second source gives a different scope.

Why is Experience missing?

The official tree draws no child under Experience.

Related pages

Base tree · Mushrooms · Order

Sources

Checked 2026-11-07.